Flames of War

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Flames of War - Russian Village

Rules for Flames of War Winter Mid-War Escalation League
at the Games Room Store, Rt. 88 in Brick

Outskirts of a typical Russian Town somewhere on the Eastern Front.

Sponsored by the Path to Glory Gaming Club
check out the Yahoo Group

Visit http://www.shoreguide.info/pathtoglory/SummerLeague2008.htm
for some great pictures of our Last Tournament.

Period
Forces for this escalation league will be Mid-War forces with a Eastern Front Theme. They can be built using lists in Ostfront  and posted PDFs from the Battlefront's website). Lists built using Afrika, Festung Europa or any of the Normandy Campaign books are not permitted.

League Administrator
The League Administrator can be contacted at richard@lonekeep.com . The League Administrator will play in the league and will be listed in the standings and is eligible to win prizes.

Cost
To make the gaming more fun and get players to complete the League each play will contribute $10 to the prize pool. Each additional game will also yield a $1 contribution to the prize pool. Payable in $3 monthly blocks each month. There will be no refunds for unplayed Games! The cost of the Tournament at the end needs to be worked out but be are currently looking at a $20 entrance fee. All the monies collected for the prize pool will be use to purchase Gift Certificates to be used at the Game Room Store, our host for this event.  Note: Unlike previous Leagues this one will take on a campaign feel so only one army per player will be allowed. Choose wisely!!!

Preparation
Prior to the beginning of the league, each player will submit his name, email address and force type (American Paratroopers, German Panzergrenadiers, Soviet Tankovy, etc.) to the League Administrator.

House Rules
1. An infantry army must look like an infantry army. (no minimum infantry and maximum SUPER Tanks) (same for mech or armored) If you want an armored company make an armored company!
2. The intend of the above rule will be followed not the letter.
3. The administrator reserves the right not to allow any particular army list.
4. Since this is a participation based League Bonus Points will be made available where and when deemed appropriate (usually for participating in activities benefitting the league).
5. Terrain will be generated using the Eastern Europe Terrain Chart, Page 245 Hardcover Rulebook (HCB), including General Winter, so plan accordingly.

Beginning of the Month
Prior to the first day of each month, each player shall submit a valid army list at the selected point level to the League Administrator. All League games played during that month must use that army list. While a players force type can not change month to month without League Administrator permission (i.e. once an American Paratrooper, always an American Paratrooper), a players army list does not need to contain all of the forces he used during the previous month.

Regular Games
During the course of each month, each player shall play 3 games, each of which shall be against a different opponent. The first league game between two opponents shall be counted as their regular game. Points for regular games shall be as laid out in the Flames of War rulebook (i.e. If the victor loses no platoons, he gets 6 points and the loser gets 1, if the victor loses 1 platoon he gets 5 points and the loser gets 2, if the victor loses 2 or more platoons, he gets 4 points and the loser gets 3).

Additional Games
Up to 3 additional games may be played each month against any league opponent. The second or subsequent game against any opponent is considered as an additional game, as are games played after 3 regular games have been played. Winners receive 2 points for an additional game, while losers and draws/ties receive 1 point. A game can count as a regular game for one player and an additional game for the other player.

Mission Selection
The mission for each game is generated using the table shown below:

Highest Roll Mission
12 or more Roadblock
11 Free for All
10 Encounter
9 Fighting Withdrawal
8 Breakthrough
7 Cauldron
6 Hold the Line
5 Trench Fight
4 The Big Push
3 or less Not one Step Back

To go along with the Campaign Feel the League will use Linked Mission Campaigns, page 232 HCB, method of Mission Selection. The player with the highest total uses his total to determine the mission using the table above. Also Using Victory Points to Change the Mission, page 238 HCB, will be used.

For 600 point games, all games shall be played using the Free for All mission. Terrain features for this 4' x 3' table should be half in size and half in number rounding up.
For Not one Step Back games use the rules in the Scenerio (i.e. 4' x 3' table, etc.) and pick one half of the table already gererated. Defender's choice.

Order of Set up:
1. Set up the Terrain as outlined above.
2. Select Mission (1000 and 1500 point levels).
3. Play game, keeping track of your victory points for this game (will affect mission selection in next game).

Time Limits
600 point games will be limited to 2 hours while all other game (1000 point and 1500 point games) will be limited to 3 hours.

Game location and reporting
Players can play games anywhere then report results either in person using the Escalation League Score Sheet, reporting it on the Path to Glory Yahoo Group or via email to the League Administrator. The winner of a game is responsible for reporting the results to the League Administrator. When reporting game results the following items should be included:

  • Player names
  • Club and/or Store affiliation
  • Game date & Start time
  • Mission played
  • Point level of Armies
  • Winning player
  • Winning player losses (# of Platoons)
  • Losing player losses (# of Platoons)
  • If and whom is using Victory Points to change the Mission at the 1000 and 1500 point level.

After Action Reports
The losing  player of a regular game, or both drawing players in an additional game, may earn 1 additional point by publicly posting an after action report of the game by emailing it to richard@lonekeep.com. AARs should include, at a minimum, player names, player force types, player army compositions, mission, terrain description, initial plan, description of the action and lessons learned.

I should get extra points for paints the townPainting
As this is an escalation league, the focus is on players raising new forces or augmenting an existing one. Players will receive 0 – 6 points at the end of each month based on the painting of their figures. So, while you can start with unpainted figures, the point is to have your army list for a particular month painted at the end of that month. Historically accurate, well painted, 3 color minimum paint jobs with flocked bases will receive a maximum of 6 points with an army of bare lead and resin receiving 0 points. An army completely painted to a normal, wargame standard will receive 4 points, with bonus points for terrained bases, highlighting, decals, etc. Other factors (having troops professionally painted, using an existing, previously painted army, etc.) maybe used to assess painting points. A bonus of 1 point per painted objective, up to a total of 2 points is available each month for those with appropriate painted objectives. The League Administrator or delegated club member will judge painting points, and it is each players responsibility to ensure that his army gets judged before the end of the month.

Historical write-up
Players can receive up to 10 additional points for completing a historical background write-up for their unit. This write-up should include what unit your troops represent, where they are fighting, what time frame the unit is fighting, who the attachments are coming from. (D/502 PIR, 101st Airborne during the fighting in Normandy, June 1944, with Armor attachments from C/1-66 Armor, 2AD for example) Bonus points for photographs, unit insignia, commanders names, combat history to that point in the war, etc. The number of points awarded will be determined by the detail of the write-up, the amount of work that went into it, and the difficulty of researching a particular unit. The League Administrator or delegated club member will subjectively rank the historical write ups in order of quality, with the best receiving 10 points, 2 nd best 9 points, etc. down to a minimum of 3 points if some sort of acceptable historical background is submitted. If you have questions, or want help in researching a particular unit, contact the League Administrator.

Write-ups are due along with 1000 point army lists to be scored.

Point Levels

1st Month (October 1 – October 31) 600 points
2nd Month (November 1 – December 31) 1000 points
3rd Month (January 1 – February 6) 1500 points
Tournament (February 7th) 1750 points

Special Rules for 600 point games
All games are played on a 4' x 3' table with both players deploying on the short ends of the table. Army construction follows all normal rules with the following exceptions:

Only one combat platoon is required to be taken.

If only one combat platoon is taken in a tank company, the HQ tanks do not have to be of the same type as the tanks in the combat platoon.

Proxies
No proxies are allowed with the exception of aircraft, without the approval of the League Administrator. Aircraft can be represented by another model of aircraft used by that nationality. Variations within a type of tank can be declared to be any model of that type. (i.e. A PzKw IIIL could act as a PzKw IIIJ, but not a PzKw IVG or Panther) If you are having problems finding a particular model, talk to the League Administrator and he will assist you in finding an appropriate model.

Late Entry
Players may enter the league at the 1000 or 1500 point levels with the permission of the League Administrator. Players that enter at 1000 points or 1500 points will be given an initial point total equal to that of the lowest active player.

Tournament
Following the end of league play, a 1750 point tournament will be held, open to all league members and the general public. Placing 1st through 4th in the tournament will generate bonus points to contribute to determining the league championship. 1st place gives 25 points, 2nd place gives 15 points, 3rd place gives 10 points and 4th place gives 5 points.

Points Available

Monthly  
Regular Games 3-18
Additional Games 0-6
Painting 0-6
Objective Painting 0-2
Total 3-32

 

One Time  
Historical Background 0-10
Tournament 1st Place 25
Tournament 2nd Place 15
Tournament 3rd Place 10
Tournament 4th Place 5

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